Saturday, December 29, 2007

Zelda: Twilight Princess

So i recently finished Zelda: Twilight Princess on Nintendo Wii. I have to say, it's not a bad game. But, there's something about it that just doesn't sit quite right. I'm not trying to compare it to Ocarina of Time; that was an absolutely amazing game. The story was enthralling, the controls fluid and the temples memorable. Yes, even the Water Temple. I spent HOURS playing through that temple... (ok, it just FELT like hours). But let's face it: when talking about a franchise series like Zelda, it's impossible to do any kind of meaningful review WITHOUT talking about its past incarnations.

Twilight Princess is a completely capable game of its own accord. It's fun, controls are intuitive and the formula is more or less the same (kidnapped princess Zelda, 7 or 8 temples, and Gannon as the final boss). But the thing is, even with all that, it's just... missing something. As far as the Temples go, it still has the oh-so-memorable "Water Temple" that you'll spend more time than you'd care to playing through, but it also has another entry (one players of Link to the Past and other Zelda titles may be remotely familiar with): the Ice Temple. A temple so predictable and concise you'll have guessed the ending at the beginning and verify it in a few short minutes of game play.

It's not that the Ice Temple is easy... on the contrary. Nintendo opted to make up for the brevity by ensuring none of the random enemies inside drop any hearts. So you'll either have to buy the (usually superfluous) health potions or just get used to playing with that annoying beeping sound you get at low hearts.

Anyways, moving on to the game as a whole, if you've played the Zelda games before, you're in for more of the same thing. As stated earlier, Zelda's been kidnapped, Gannon's the bad guy and you, Link, or whatever you choose to name yourself, has to rescue Princess Zelda and restore peace to the land. However, here's where a problem sets in. You only really know this if you've PLAYED other Zeldas before. After you've traveled the land and conquered the myriad of temples littering it, you finally enter the castle of the royal family where Princess Zelda is being held captive by the evil King Gannon. Of course, Gannon has not been mentioned before this point in any meaningful way and Zelda has had a total screen time of a few minutes in the game so far. As a zelda fan, you're happy to see the titular character and the staple bad guy, but i can't help but feel like they were more or less stuck in there at the last second. Now, admittedly, being in the, what? Twelfth installment of the series, it's probably pretty rare to find a gamer who's never heard of Zelda and/or Gannon. But it's still lazy not to include a story that builds up ALL of your characters! It's like watching a movie where the only characters you learn anything about are the ones you knew going into the theatre and everyone else in the movie is just there to piss you off (if you don't know what this is like, see Transformers).

Other things the game did wrong was the whole money issue. Zelda series in general seem to be unable to get this right (i've no idea why, it doesn't SEEM like it should be that difficult). In Zelda 1, you are literally STARVED for rupees while in Twilight Princess you're looking for excuses to spend them. The problem's compounded by the fact that the game awards practically all of your endeavors by showering you with MORE rupees. So much so that you get sick of opening treasure chests after a while. There were a number of times i'd go through an enormous deal of trouble to get to a treasure chest only to find that it contains 100 rupees, not the heart piece i had hoped it would. Because of the games new feature where Link only takes rupees that'll FIT into his wallet, most of these treasures went unopened in my game. Even with the magic armor that actually CONSUMES rupees as you wear it, i was constantly turning down chest after chest. If only real life were this full of riches...

All that being said, the game's not bad. It's still entertaining and probably worth a few dozen hours of game play at the least (more if you do the side quests). But if you're expecting it to be another Ocarina of Time, you'll be pretty disappointed. In fact, you may have to lower your standards a bit in order to fully enjoy this one. But, on the plus side, at least you won't have to spend most of the game sailing.

Saturday, December 22, 2007

Transformers

Well, since Hollywood's ruined Batman, Spiderman, Ninja Turtles and Ghostbusters from my childhood, i guess it's only fair that they ruin this for me, too. But given that they ruined the former movies in sequels mostly, it's unforgivable that they ruin this one with the first installment (with promise for FUTURE installments. Joy!).

How does this movie suck? Let me count the ways!

First off, the plot is horrible. Not bad, not average, HORRIBLE! It's basically the same as the overall concept of the damned television show! Bad robots show up and good robots have to stop them. This is ok for a TV show to have as an overall basis, but to make this the entire plot of a movie is just LAZY!

Compounding this is the craptacular character development. It's already pretty sad that the most likable character in the movie is a robot, but do the actual human characters have to be as interesting on a personal level as a toaster? The main character's sole purpose in life, it seems, is to get together with the local hot chick who's so deficient of personality, you just know the only reason he wants to get with her is to nail her for bragging rights.

"Yeah, i banged her... and then i never called her back!"
"Nice, man. Nice!"
*high fives all around*

But whatever, he's the main character, so you root for him none the less. You don't care enough to remember his name (i think it's billy, but i can't be bothered to be sure of this) but you do root for him. What the hell, he's the main character right? Gotta root for somebody.

Now, i might be being too hard on the main couple, but that's only because they aren't the worst characters in the movie ("worst", here, meaning "most unnecessary"). The film actually starts by introducing us to a half dozen US soldiers operating in the middle east who we're instantly supposed to respect and admire since they are given back stories, personalities and even hints at their future hopes and aspirations. In short, characters more fully developed than the main characters. However, just as you think these characters are supposed to be integral to the plot, the drop out of existence for the duration of the film, appearing once more at the end to provide meaningless supporting roles that could've been filled by Joe Everyman.

Things turn from bad to worse in the character department when (in practically the next scene) we're introduced to three MORE characters. This time, the super-attractive, impossibly young code breakers that've been summoned by the US government to help crack the codes of the evil robots. They're easy to spot, even before the film singles them out. They're the only ones under 60 in the room and the movie makes a special point of noting that they're geniuses. Again, we as the audience are misled to believe that these characters (particularly the girl) are important and play integral roles in the film. Then, the movie forgets about them to focus on more important things. However, all is not lost as they return to these brilliant teenage code-crackers later on in the movie, but only to show that they're less brilliant than we were previously lead to believe. In fact, while they (indeed all of the code breakers) are finding it impossible to break this alien code of the bad guys, the hot female code breaker admits that she knows someone who CAN break it! So she steals the information and sneaks out to find this mysterious person. Sweet! Just what this movie needs: more unneeded characters!

Anyways, our sexy code breaker finds her friend and nobody is surprised to learn that it's the token black guy of the film. Naturally, he's also a computer genius because that's what the film requires him to be. Of course, we never get to see him BEING a computer genius since shortly after arriving at his place, the girl and her friend are promptly arrested for stealing US government property and we never see them again.

Blah, so whatever! The characters suck. This is supposed to be an action film, right? Last i checked, action films don't seem to require good character development (mostly because relying on Arnold Schwarzenegger to flesh out a character is asking for trouble). So what about the action bits? Well, you'd think they'd be AMAZING, right? I mean, it's transformers! How can they lose? Well, somehow they found a way.

First of all, understand this about action flicks: they typically consist of "busy" action sequences. The camera's all over the place, shaking and barely catching glimpses of the action as the actors engage in the struggle. This was done because, as actors, they weren't supposed to be really hitting each other. So, how does one make it LOOK like your hitting someone when in fact you're not? By making the action sequence busy. You dance around the actors with the camera, never really getting a good shot, because you CAN'T have the actors actually punching, kicking, stabbing and shooting each other. However, when you're dealing with larger than life, fully computer animated robots like the transformers, there is no such restrictions. Yet, whenever there's an action sequence in the film, it's so busy that you, as the viewer, are totally lost as to what's going on.

There were a number of sequences where i was on the edge of my seat... trying to figure out what the hell was going on:

"Wow, look at Optimis Prime hit that guy!
...
No, wait, he's just rolling around on the ground trying to put out that fire."

Seriously, if you're going to go as far as to pay millions for a kick-ass graphics team, USE THEM! There is NO EXCUSE for such busy action sequences when the combatants are entirely computer generated.

I guess on the plus side, Hollywood's being consistent. It's just too bad it's "consistently bad".

Monday, December 17, 2007

Spiderman 3

Well, well well. So this is my first review? I thought i'd open a blog so i can spew my common-as-an-asshole vitriol onto the web, just like everybody else. I'm cheap, so i'll typically only ever review movies, games or whatever long since they've fallen out of fashion. That being said, let's get on with the review:

I saw spiderman 3 recently. All i have to say about it is it's "George Clooney playing spiderman" away from being the worst superhero movie i've ever seen. I could go on and talk about all the problems with it... so i will (tribute to Yahtzee over at The Escapist!):

Firstly, the Sandman plot was entirely unnecessary. He shows up, like, 4 times in the movie: the first to show he's in existence, the second turning into sandman via a "particle physics" experiment (that doesn't look anything like any particle physics experiment i've ever heard of... but what would i know, being IN particle physics!) the third and forth as fights with spiderman.

While sandman's story with his daughter is a footnote in the plot, we find out that all this time, apparently he was the one who shot uncle ben... but the police felt it unnecessary to inform the parker's until after he escapes from prison (which the parker's handle with a tone of anger and apathy). It doesn't seem to serve any purpose that he killed ben except that it "makes peter mad" and leads to a poorly done fight with black-spiderman in the train-riddled underground of NY city. At the end of hte film, he fights spiderman again, this time as a giant sandmonster (for some reason, he didn't do this earlier) and you have to infer his defeat as the director (lazily) decides to leave him out after he takes a few shots that seem to hurt him. But fear not, he shows up once more at the end to "clear things up" over the uncle ben thing and blows away in the wind. Apparently his daughter no longer matters, and you as the viewer don't care.

Speaking of the rest of hte movie, mary jane spends the first third of it acting like a bitch. Peter retaliates in the second half by acting like a prick. But, peter parker is forgiven because he has "the black spiderman suit", which makes him more aggressive, talented and rude. Mary jane has no such excuse, so naturally, you just hate her for being a bitch to peter for no reason, so it's virtually impossible to care when she's moping about about how hard done by she is. This all
climaxes in a wishy-washy "all is forgiven" finale were peter, mary jane and harry (green goblin) all forgive eachother on harry's deathbed.

Speaking of harry, he only forgives peter after his butler (played here by the worst possible actor ever) tells him he's long since known harry's father killed himself with his own weapon (cause i guess he has a degree in pathology). Naturally, watching harry be consumed by
misguided vengeance for years and years didn't worry him and only after peter explicitly asks for his help does he think to let harry know of his errors.

Speaking of bad actors, the movie is littered with them. I mean, even small parts like the news woman is caste as badly as possible without it being played by a one armed monkey. But, it's hardly noticeable, only because the rest of the movie is so distractingly bad, you just accept this when it comes along.

Speaking of bad actors, let's talk aunt mae: now, i know it's "more realisitc" to have her telling bad stories because some people can't tell stories well in real life. But seriously, couldn't they make her remotely interesting? It's gotten to the point that whenever aunt mae's on screen you're like "damnit, again?" and just look at your watch until she's gone. I suppose it's not really her fault, but that of the writers. Either way, she's simply an unlovable character you're supposed to think of as lovable.

As far as the venom subplot goes, it's too spaced out and plays out stupidly. The symbiot's introduced immediately, but does nothing for most of the movie. It's compounded by the fact that you don't even see spiderman do anything with it (fight-wise). Eddie Brock's character is interjected with all the subtly of a rampaging elephant and his "downfall" at peter's hand is so pathetic, you think he's just oversensitive and is "one good cry away from being a woman" (to take a line from that 70's show; the last good thing the actor playing eddie brock ever did). All in all, you end up thinking "why introduce venom at all?" But seeing as everything else is a spectacular crap-fest it just seems to roll off your back at this point as you're simply waiting for the movie to end, just for the "bragging rights" of saying you watched it.